#import "UIColor-Random.h"

@implementation UIColor(Random)
+(UIColor*)randomColor
{
	static BOOL seeded = NO;
	if (!seeded)
	{
		seeded = YES;
		srandom(time(NULL));
	}
	
	CGFloat red = (CGFloat)random()/(CGFloat)RAND_MAX;
	CGFloat blue = (CGFloat)random()/(CGFloat)RAND_MAX;
	CGFloat green = (CGFloat)random()/(CGFloat)RAND_MAX;
	
	return [UIColor colorWithRed:red green:green blue:blue alpha:1.0f];
}
@end